2D/3D Artist (Hyper-Casual)
Design graphics for mobile games (objects, characters, environments, etc.).
Render interface elements.
Create ASO materials: icons, fake shots, banners.
Create game concepts.
Work experience as a game artist at least 2 years.
Good sense of composition, shape, lighting and color.
Excellent Adobe Photoshop skills.
Ability to work in a team, friendliness, responsibility.
Skills considered as a good plus
Experience in Hyper Casual style.
Experience with Unity and GitHub.
Basic knowledge of animation and experience with Spine.
Experience in 3D packages.