765 day(s) ago

2D Artist vacancy at Wigro

Negotiable salary

Remote worker location: Russia
English: Intermediate, Advanced, Upper Intermediate, Native Speaker
Experience: 1+ years
Employment: Full-time


Company size: up to 50 employees
Industry: Gaming
We created Wigro game development studio with a focus on casual and hyper-casual titles for mobile platforms.

The team brought together specialists with experience in such companies as Playrix, Belka, Playgendary, etc. Instead of an office with cookies and a massage chair, we offer our employees a decent salary, flexibility in work and rapid growth.


Form and maintain the artistic style of our studio projects
Work on the concept art of new studio projects
Draw game objects, backgrounds, maps and other game art assets
Participate in the creation of illustrations and promotional materials
Design interface elements
Interact with game designers, developers and other team members
Do animations by using any relevant software


Has experience in relevant roles in the gaming industry for at least 2 years
Confident with Photoshop, graphic tablet
Knows the laws of composition, lighting. Knows how to convey character through shape and color
Knows how to work quickly and without quality loss
Has experience working in a distributed team
Loves mobile games Understands the specifics of creating 2D graphics, GUI for mobile projects
Has experience working on new projects

Skills considered as a good plus

Animation package experience in the Casual style
Experience with Unity and GitHub
Basic knowledge of animation and experience with Spine or Dragon Bones
Past Scrum Experience

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