84 day(s) ago

2D Artist & Animator vacancy at Stardust

Negotiable salary


Remote worker location: Worldwide
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Contract

Stardust

Switzerland, Zurich
We’re a small indie game studio from Zurich, Switzerland. At Stardust, we create meaningful entertainment by focusing on non-violent content. We are a diverse team, creating for a diverse audience. We aim to be role models for future generations.

Our Values:

Meaningful Entertainment – Our titles broach issues of gender, discrimination, prejudice and diversity, in an entertaining fashion. We enjoy challenging games without endorsing violence, believing that games can be just as fun without violence as the primary game mechanic and story driver.
Diversity and Inclusivity – Titles created by a diverse team for diverse players. We spotlight talented developers and artists of different nationalities, genders and cultures to inspire female-presenting and other minorities to get into gaming and maybe even consider a job in games or technology.

General overview of the role

To work on our vertical slice, we’re looking for a 2D Artist & Animator (Remote, Part Time, ~ February to June 2021). We are accepting applications for this role until Thursday 28th January 2021, 23:59 PST.

Responsibilities

Creating 2D assets together with our art director
Establishing animation workflow together with our art director and coding team
Create rigs and animations for our characters and objects
Implement animations in Unity together with our coding team

Requirements

Fluent in English, both written and orally
Strong interest in diversity topics and company vision
Excellent knowledge of 2D art and animation
Self-motivation; proactive attitude to spot opportunities and find solutions
Available during CET work hours‍

Skills considered as a good plus

Knowledge of 3D modeling and animation
Previous work experience in the field of animation and/or games
Experience with version control, such as Git
Experience with working in an Agile / Scrum environment
Work experience with Unity engine
Shipped game titles before
You love sharing your work on social media platforms

Perks & Benefits

Flexible working hours
Flat hierarchy and transparent salary system
Remote work is absolutely possible; but if you live in Zurich you can join us in our cozy studio 🙂
The opportunity to make a real impact
A lot of freedom (but also responsibility)

How to apply?

If you think you’re a great match* and are interested in the project/position, please email tabea [at] stardust.ch and include the job title in the subject line. Your email should include:

Why you think you would be a good fit at Stardust
Your CV/Resume and portfolio
Your earliest start date
We will look over applications and aim to get back to you by Friday 29th January 2021. We will notify all applicants when the selection process has been completed. If you are selected for the next stage, we will organise a video call to get to know each other. After that if successful, we will ask you to complete a very short exercise.

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