52 day(s) ago

3D Artist

50,000 - 85,000 USD per Year


United States, United Kingdom
English: Advanced, Upper Intermediate, Native Speaker
Experience: 1+ years
Employment: Full-time

Adopt Me!

Adopt Me! is the record-breaking #1 concurrent player count game on Roblox (WR: 1.6M+ players online at once), delivering a best-in-class social pet adoption experience to our community of over 24 Million monthly active players. Adopt Me features an in-depth housing and avatar editor, a strong trading economy and vibrant social community - plus lots of very cute pets to take care of.

Responsibilities

Model and texture high quality 3D assets for use as props, character art and environment art.
Come up with creative ideas for new in-game content that fits into our wider product goals and themes.
Work alongside our existing 3D artists to push the limits of the Roblox platform in innovative ways.
When necessary, help improve workflows, techniques and content pipelines to help you and other artists create better art.
Ensure all assets are beautiful, fit within our established art style and have an acceptable level of performance across PC, Mobile and Console platforms.
When necessary, implement your assets into the in-game environments to create seamless and immersive play experiences.

Requirements

1+ years experience as a 3D artist within the games industry, or a similar industry.
Skilled in C4D, Blender, Maya or your preferred equivalent.
Skilled in Photoshop or your preferred equivalent.
Experience with Substance, Quixel or your preferred equivalent. In-depth knowledge of PBR.
Able to produce quality work in both high and low poly art styles.
Empathy and perspective. You are an excellent listener and are able to filter feedback in a non-reactionary way that takes into account multiple perspectives.
Excellent communication skills, able to form positive relationships with all stakeholders.
You excel in small teams and self-managed environments.
You value diversity and want to work alongside talented gender-expansive people, women, LGBTQIA+, BIPOC / BAME, and neuro-atypical people.

Skills considered as a good plus

Experience working with Roblox Studio.
Knowledge of interior and exterior space theory, or other spatial design concepts.
Experience in Z-Brush or sculpting software equivalent.
A Bachelors of Art or equivalent qualification.
Experience working in a large distributed / remote team.
Experience working on a free-to-play service-based game.
Skilled at sketching, and other 2D art skills.

Benefits

Pay will be competitive and negotiable. Est. $50,000 - $85,000 USD / yr (paid monthly), based on your experience