200 day(s) ago

3D Environment Artist vacancy at uvula LLC

Negotiable salary


Remote worker location: Worldwide
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

uvula LLC

uvula is a tiny game studio as unique as its name. Guided by its co-founder and creative director, Keita Takahashi (*Katamari Damacy, Noby Noby Boy, Wattam, Crankin's Time Travel Adventure*) uvula develops original games full of charm.

General overview of the role

As the key Environment Artist at uvula, you will be an integral part in defining the studios style and quality. You will work directly with the other creative disciplines to help bring the world of our game to life, and provide your experience and knowledge to the team as a whole to help make the game better.

Responsibilities

Create quality 3D assets and textures based on provided concept art and design direction.
Knowledge of modular asset building techniques.
Work independently making artistic decisions that match a highly unique art style.
Collaborate with multi-disciplined team members to ensure that assets are being created for their intended purpose.
Quickly iterate on ideas to test assets in engine and work within technical constraints.
Implement 3D models and create materials for assets in engine.
Give and receive constructive feedback to teammates.
Engage in collaborative creative problem solving and bring your perspective to conversations.
Work independently on tasks and manage time to effectively meet deadlines.
Work with a small, adaptable team and participate in major decisions about the game direction.
Remain flexible in specific job responsibilities as the needs of a small team evolve over time.

Requirements

Autodesk Maya
Photoshop
Zbrush
Substance Suite
Unreal Engine 4 (or similar engine experience)
Communication skills
Management skills are a bonus
Visual ing knowledge is a bonus
Any additional DCC tool knowledge is a bonus
Any language skills are a bonus

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