27 day(s) ago

3D Modeler Generalist - Low Poly Aesthetic

Negotiable salary


Worldwide
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

Wild Planet

Unwind and enjoy the life in Wild planet ; a relaxing adventure full of discoveries and quests! You're shipwrecked on a mysterious planet with your crew. Build your own camp, hunt, craft and discover the story behind those mysterious lands. All while the environment changes around you.

General overview of the role

The Wild Planet team is looking for a generalist 3D modeler. Your many talents and creativity will help continue to add quality art to Wild Planet in a way that continues to build on the low poly/minimalist feel to the game that we are known for.

Are you the type who wishes to be a part of a small team of creatives whose greatest dream is to make valuable contributions to a game you feel passionately about? Then we want to talk with you.

Responsibilities

Craft 3D models throughout the game including props, environment, nature, building, armor, weapons, etc.
You will work closely with the rest of the art team to maintain a consistent and always improving aesthetic across all the assets in the game via quick prototyping and critiques.
You will develop relationships with the design, engineering and UI teams to help maintain a “Gameplay First” approach to game development.

Requirements

Proven ability to model hard surface/rigid objects within a range of styles
Skilled in developing artwork that works across a wide range of system configurations (looks great on the newest graphics chips but still holds up on a variety of low end devices)
Exceptional understanding of principles including form, shape, composition, design and how they relate to video game development specifically
Superior eye for lighting, value, color and details
Self-motivation, excellent interpersonal skills, and the ability/want to work in teams
Positive attitude and an ability to receive and provide objective feedback
A real passion for games

Skills considered as a good plus

Understanding of the Unity engine
Strong foundation in the traditional arts including but not limited to painting, sculpture, figure drawing, illustration.
Passion for crafting charming and light-hearted imagery and a love of the low poly aesthetic
Previous game production experience
Strong technical background that allows for heightened problem solving and a deeper knowledge of the pipeline and tools
Previous experience with/a passion for visual FX and animation

Other information

Submission/Portfolio Requirements

Portfolio demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog, or online album)
Be willing to complete an art test if requested to do so

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