3D VFX Artist/Programmer vacancy at Goldborough Studio
Work with our gameplay programmer and creative director to create believable story-driven VFX in Unity Shader Graph. You understand visual shader editing. Your work will need to be light, believable, fluid and seamless. You will be able to code in C#. We build in Unity HDRP and use the Unity Shader Graph.
An understanding of Blender and Adobe CS.
Skills considered as a good plus
Some understanding of Houdini.