727 day(s) ago

Audio Designer (Contract) vacancy at Team 17

Negotiable salary

Remote worker location: Worldwide
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Contract

Team 17

Industry: Gaming
Team 17 is one of the industry’s leading games studios, with a multitude of diverse IP’s across all platforms. Our award-winning business is always looking to expand…


We are currently recruiting a fixed term contract Audio Designer to help the audio department deliver high quality audio across multiple projects.


Full cycle work experience in a similar role on at least 2 shipped titles
Excellent sound design skillset using synthesis, library material and Field/Foley work when required
Capable of both linear and interactive sound design
A detailed knowledge of the most common DAWS and plugins (Reaper is a plus)
Solid working knowledge of audio middleware (Specifically Fmod)
Experience using Unity 5; Unreal Engine 4
Experience editing, processing and implementing dialogue
Knowledge of source control programs such as Perforce
Experience successfully working and communicating with multiple disciplines to achieve audio vision
Some experience in profiling, playtesting and audio quality assurance
Excellent communication skills
Ability to work to tight deadlines

Skills considered as a good plus

Experienced in music composition and creation
Ability to compose music “in the box”
Grounding in music theory
Ability to play a musical instrument
Experienced in multichannel sound design

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