139 day(s) ago

Character Animator / Rigger vacancy at Massive Miniteam

32,000 - 42,000 EUR per Year


Remote worker location: Worldwide
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

Massive Miniteam

Germany, Cologne
Massive Miniteam is an award-winning Indie Game Studio in a cozy loft right next to Cologne. We’re creating unique games and experiences that hit the sweet spot between art and entertainment. We also highly value diversity and the mental health and stability of our employees.

Responsibilities

You will be part of the art department, helping us breathe life into the many characters we are designing and modelling for our games. You will make sure that they interact with each other and the environment in a believable way so our players can connect with them.

As the main animator you will be working closely with our art director on defining our characters and their personalities through movement.
You will also be in charge of making your own rigs, which shouldn’t be too complex, since you will be an animator who can rig, and not the other way around. For this, you will also work along our engineers, who will help you to come up with solutions and automatizations to simplify our pipeline so you can focus on your main task: animation.

Requirements

You are a creative person who understands the difference between “Moving bones” and “Breathing life into polygons”, and at the same time your techie side doesn’t shy away from building unique, custom Rigs for our characters. You even know what a “” is! – Woah, impressive.

Has a demo reel that demonstrates your knowledge of fundamental animation principles
Has significantly contributed as an Animator to at least a game or an animation project
Understands character development, acting, stylization and exaggeration
Has the communication skills to work in a team-oriented environment
Wants to be actively involved in the design of characters and props
Is willing to work along the Art Director and the art department in order to nail the timing of each move
Is willing to work along the developers in order to integrate those animations in engine

Skills considered as a good plus

Specializes in stylized animation
Work in Blender
Enjoy rigging, building tools and the technical aspects of creating digital art
Are passionate about games and entertainment and get excited when movies have musical numbers

Perks & Benefits

Unlimited work contract
Salary range: 32.000 – 42.000 € annually (depending on experience)
30 days of paid vacation per year
Money and time budget for training and education
Once a year: One-week game jam during office hours
We are proud to have a works council already established
Flexible work hours (parent friendly)
No crunch
On-site or remote
We work in a beautiful, industrial style office with lots of air
You will get a public transport ticket for the Cologne Area
We offer a lot of flexibility to work from home on a regular basis
We do regular paid-for team events
We have a nice and cozy team breakfast every Monday
Discounts for gyms and bike sponsorships can be arranged
Our office manager will help you with the challenges of relocating
We offer financial help for relocation
Remote
Core hours are around 10am – 4pm CET, but we are flexible on that
We offer financial help to establish a suitable working space for you at home
Sponsorships for gym or entertainment subions can be arranged

How to apply?

If you think you’d be a good fit for us, we’d be happy to take a look at your application!Please include:

[Full name] - [Job you are applying for] in the subject of your email
Brief cover letter, including earliest start date and desired salary
CV
Link to portfolio
Send to: jobs@massiveminiteam.com!

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