The ideal candidate is experienced in modeling & texturing, as well as in level art & lighting. The Environment Artist we are looking for should have a strong understanding of composition and architecture principles in order to create esthetic, functional and immersive locations.
Create environments in tight collaboration with Level Designers;
Determine the objects and layout compositions required and adjust the work according to the story and the gameplay;
Create 3D assets and textures in line with the project's artistic and technical direction;
Integrate assets and textures produced in the game engine;
Verify the quality of your work once imported into the game, and make improvements when necessary;
Understand and apply graphic principles;
Use artistic references to improve visuals;
Using version control software, such as GitHub and project tracking software, such as Jira
Respond to and implement changes according to the received feedback
Experience in 3D modeling (high poly & low poly) alongside 2D graphic skills
Demonstrable artistic skill and previous experience creating 3D models using applications such as Blender, Maya, or 3D Studio Max and Z-Brush.
Working experience with Substance Painter, Marmoset (or similar) and understanding of creating physically-based lighting and materials.
Familiarity with the Unity Game Engine and understanding of asset pipeline and optimization
Good notion of composition rules, proportions and a good eye for the detail
Experience working on Mobile Games or Applications
Ability to work collaboratively - Strong verbal and written communication skills
A portfolio is required (an online portfolio is preferred)
Ability to work independently
Eager to learn new skills, processes, and pipelines
Strong ability to adapt to quickly changing environments and priorities
This is a remote work position. The studio is in Berkeley, CA so the ideal candidate would be located in the Pacific or Mountain time zones. The candidate also needs to have access to high-speed internet and be able to coordinate via video conferences with team members.