Game Designer vacancy at Red Thread Games
Red Thread Games
General overview of the role
If hired, you’ll join our studio to work on Dustborn, a 3D adventure that blends narrative with action in an original and exciting setting in development for PC and consoles.
You’ll collaborate with a friendly team of designers, programmers and artists to design and implement content and game mechanics. Your work will span all game systems and features, including combat, world interaction systems, character dialogue and puzzles.
Your role will touch on many different areas of development, and requires at least a basic understanding of game development and design processes, user interfaces and experiences, game systems and mechanics.
Given the current global health crisis, the development team is working remotely. Candidates for this position must be prepared to work from home for a period, and until further notice, before potential relocation is possible and advisable.
Under direction from the lead designer and game director, you’ll design, prototype and content and game features using the Unity engine and in-house tools
Collaborate with the design team, artists, animators and programmers to deliver content, systems and features
Participate in the ongoing development of tools and technologies to improve workflows
Partake in regular design meetings and brainstorming sessions
Work independently to ensure your tasks are delivered on time and to a high quality
You’ll have worked on at least one playable game (preferably several) in a design position: this can be a mod, a hobby or student project, or a commercially available title that we can play. Please include both a download link and a video with game footage
Excellent grasp of the English language — written and spoken. Norwegian language skills are not required for this position
A passion for interactive storytelling, RPGs, adventure games and action-adventure games. If you’ve played our previous games, that’s a bonus!
Multidisciplinary, agile, curious and eager to learn
Prior experience with Unity required. Unreal Engine experience is a plus
How to apply?
To apply, send us an email to firstname.lastname@example.org. Remember to include all of the following:
A link to your website, online portfolio, or downloadable portfolio (Dropbox, Box, Google Drive, etc.)
A cover letter explaining why you want to join the Red Thread team. Please keep this to one page!
Your professional CV or course deions
Applications without portfolios or relevant work samples will unfortunately not be considered.
If your application is complete and you’re applying for an available position, we’ll get back to you as soon as we can.