Game Designer
Negotiable salary
Neskin Games
Since 2011, our team released more than 10 engaging merge-3 games, and with each of them, we have come to understand better what players are looking for. And here we are. We bet you know Robin Hood Legends, Gemcrafter, Democracy, Sky Squad and have played them into the night once or twice? In each game, we invest tons of hard work and love to make millions of players around the world happy.
Responsibilities
Create game mechanics and features, starting with an idea and moving on to fine-tuning in the game itself
Improve balance, mechanics, monetization
Design game events and social mechanics
Analyze and evaluate game mechanics by a number of indicators
Requirements
You have 3+ years of experience as a Lead Game Designer
Experience in creating casual games
Has experience in creating and approving game documentation (concept documents, State Tax Registry, technical specifications)
You know how to work with analytics. You know and understand the metrics of mobile f2p games (DAU, ARPPU, Retention, etc.)
You know the f2p games market and are aware of current trends
You have successfully released projects in your practice
You know English at the Upper Intermediate level (all documentation and communication with foreign partners is conducted in English)
You can clearly articulate your thoughts orally and in writing
Skills considered as a good plus
Experience working as a game designer on farms and citybuilders
If you are "friends" with mathematics
Rich gaming experience in the field of mobile
If you can tell the difference between the metagame Gummy Drop, Gardenscapes and Candy Crush Saga
You love what you do, you want to be a part of something a little more than unusual