Lead 3D Artist / 3D Modeller vacancy at Playgendary
Working with the real-time Unity engine;
Creation of high quality 3D models in casual style;
Creation of unfolding (UV mapping) and hand painted textures;
Retopology of models;
Interaction with 2D artists and 3d animators;
Animation, rigging, skinning of 3D characters.
Proficiency in Maya (preferred) / 3D Max and Zbrush;
Proficiency in Adobe Photoshop.
Skills considered as a good plus
Experience in VFX creation;
Understanding the principles of classical animation;
Experience in casual or hyper-casual games;
Experience with Unity.