78 day(s) ago

Level Designer

Negotiable Salary


Worldwide
English: Advanced, Native Speaker
Experience: 3+ years
Employment: Full-time

Fabrik Games

Industry: Gaming
Founded in 2014 by CEO Graeme Ankers, formerly Studio Director of Sony’s Studio Liverpool. Fabrik Games began as a publisher with a vision to create and support great new gaming experiences out of Manchester.

In the last 5 years, the studio has always prided itself on its collaborative strength, and entrepreneurial ethos. Our studios are comprised of a diverse team of talented people in gaming, with over 100 years of experience within the industry.

Our aim is to continue to support the northern-based games industry while helping to strengthen links across the UK and Internationally. As Fabrik is growing, that means we'll be offering many job opportunities, for people from all gaming specialities and will be open to those from other sectors wishing to get into games.

General overview of the project(s)

Fabrik Games is looking for an experienced Level Designer to work on an exciting AAA sci-
fi/horror project.

Responsibilities

Collaborate with the design and art team to create exciting and immersive levels
Maintain the vision of the game throughout development
Iterate and craft your levels to a high standard
Respond well to feedback from all areas of the team
Work closely with the design team to create memorable encounters
Establish good working practises and workflows for the design team to follow
Test your own and other team members work to ensure the game is to a high standard of quality throughout development

Requirements

Experience of working with Unreal Engine 4
Good knowledge of the level design process
Minimum of 3+ years of experience in game development
Minimum of 2+ years in a level design role
Good communication and documentation skills
Experience with working in a team
Experience working on first-person shooters is a bonus

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