Middle Game Designer
General overview of the role
Project name (s): Revival Recolonization
At what stage is the project (s)? Alpha
Debugging gameplay and developing new game features;
Supervising one or several large game systems (combat system, unit progression, tribes, etc.);
Calculating the balance and economy of the game;
Creation and maintenance of design documents, writing technical specifications.
Experience in building economic models and balance of gaming systems;
Ability to use formulas and functions in Excel;
Experience in creating and maintaining design documents;
English at the level of reading the documentation.
Experience with Unity 3D, experience with analytical systems and knowledge of data analysis techniques, ing skills in game engines, experience with Git, love of 4x strategies will be a plus.