733 day(s) ago

Narrative Designer vacancy at Playgendary

Negotiable salary

Remote worker location: Russia, Eastern Europe
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time


Russia, Moscow
Industry: Gaming
We develop and publish mobile games that are played by millions of people around the world. Our hits include Kick the Buddy, Polysphere, Tomb of the Mask and the Masters franchise.


Write diverse stories in a given setting;
Work interactively to improve the texts;
Fit captivating scenarios into the game;
Work closely with artists on the visuals of the game;
Together with game designers, determine the vector of project development: settings, characters, stories;


Experience in writing stories for released match 3 game projects or top mobile games;
Ability to concisely and succinctly convey thoughts through game texts;
Understanding the limitations of the format: whether the game delivers a narrative through dialogues or books scattered around the world - the ability to squeeze the maximum out of the format provided;
Knowledge of narrative design and ing tools.
Knowledge of English (reading, literary evaluation and writing);

Skills considered as a good plus

Your blog.
Love for modern popular TV series for the Western market;

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