Realtime VFX Artist vacancy at Zelgor Games
Backed by famous venture capitalist Tim Draper, co-creator of Guitar Hero, Kai Huang, and the founders of napster, the Zelgor team brings real-world experience building successful games like The Sims, Bioshock Infinite, and Dungeons & Dragons Online, and more.
General overview of the role
We are seeking a talented Realtime VFX Artist to join our remote team working on an exciting family-friendly IP at Zelgor Games! The job will require working closely with our artists, designers, and engineers to create realtime VFX in the Unity Game engine. The ideal candidate will be a great team player who is self-motivated and can thrive in a collaborative environment.
Participate in the creative process;
work with the Art Director to gather references and create game effects that match the visual style of the game
Work with the designers to iterate on readability, clarity, and accessibility
Bring in-progress and prototype effects to completion
Create real-time visual effects for things like environments, hazards, and projectiles
Collaborate with other team members to ensure that assets fall within set parameters in regards to performance and best practices.
Real-time VFX expertise including:
Sprites and 2d art layer creation using tools like photoshop
Experience with 2d animation
Ideally implementing it in Unity
Skills considered as a good plus
Pre-rendered fluid simulation
Perks & Benefits
Friendly, diverse team
We are committed to creating a diverse environment and are proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to ethnicity, religion, gender identity or expression, sexual orientation, national origin, genetics, age, disability, or veteran status.
Please apply today! This position will be filled quickly.
This is ideally a full-time position, but we are open to contracting until we find the right candidate.