Senior-Level Unity Engineer
Many of the people on our team are fitness and gaming enthusiasts! Together, we’ve created independent games for the last 10 years with over 9.1 million downloads on the Apple App and Google Play Stores. We’re now working in the augmented reality and fitness intersection and are award winning developers. This is a first of its kind social running game and we’re excited to be working together on it!
General overview of the role
Talofa is seeking a Mobile (iOS/Android) Unity Client Software Engineer to join the team for our new social running game in development. This individual will work with the product team to build real-time multiplayer gameplay mechanics, integrate interactive audio experiences, and real world fitness tracking. They will also work with artists, server engineers, and audio engineers to deliver high quality visuals and audio for a great running experience in Unity. We are looking for someone who is excited to build a world-scale running game on a new platform with us!
Implement accurate and persistent fitness tracking features for location-based running-based gameplay.
Prototype and build new multiplayer social and competitive gameplay features in Unity.
Develop effective User Interfaces, e.g. Heads-Up Display elements, notifications, and menus for mobile phones and AR applications.
Integrate interactive storytelling technology in Unity
Create and document technical designs as needed for new features and communicate across functions.
4+ years professional experience in Unity
Shipped at least one mobile title in a professional environment on iOS and/or Android
Strong C#, with at least 3 years of professional experience
A love for running or gamified fitness products
Developed with a popular AR framework