161 day(s) ago

Senior Sound Designer vacancy at Hexany Audio

Negotiable salary


Remote worker location: United States
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

Hexany Audio

United States, Los Angeles
We’re headquartered in the Los Angeles area at our 7,000 square foot state-of-the-art game audio production facility. We’re a leading provider of sound design, music composition, and voice over for games and interactive media.

Co-owned by Audio Director Richard Ludlow, Lead Composer Matthew Carl Earl, and Lead Sound Designer Kellen Fenton, Hexany works with the top game developers and studios across the globe.

General overview of the role

As a Senior Sound Designer at Hexany, your role will be highly creative and collaborative. Though the focus will be designing sounds and creating content, you will also work as a Project Lead and oversee the work of our sound designers on certain projects and be responsible for final quality of the projects you own. We’re currently working on a variety of awesome unannounced projects and place a strong value on work-life balance; your weekends and evenings will be your own!

Responsibilities

Designing awesome sounds for all types of games and interactive experiences
Serving as a project lead to review assets from our sound team and ensure our high quality standards are met
Mixing in stereo and surround formats
Field recording source material
Implementing sounds in Wwise and other audio middleware
Occasionally recording, editing, and processing dialogue

Requirements

A passion for video games
Minimum 3 years experience working in video game sound design
Proficiency with Reaper, Pro Tools, or a similar DAW
Experience working with Wwise or similar audio middleware
Extreme attention to detail and great organizational skills
A team-player mentality and the ability to provide constructive criticism and feedback to other designers‍

Skills considered as a good plus

Experience integrating assets in Unity + Unreal
Experience working in VR

Other information

This is a full-time salaried position in-house. Contractors need not apply. Also note this is NOT a music composition position.
Due to COVID-19 we are presently permitting work-from-home, but due to the need to provide our team with specialized computers and equipment, relocation to the Los Angeles area is required prior to start. Unfortunately we do not have any flexibility in this regard and cannot offer exceptions to this policy.

How to apply?

Applications must be submitted through the Google Form below using the “Apply Now” button. Applications sent via email will not be considered.

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