Senior UI/UX Designer
The debut project was the game Love Sick: Interactive Stories. The project was released in January 2019 and currently has more than 21 million installations worldwide.
Development and design of user interfaces in mobile games;
Drawing graphical elements of interfaces;
Preparing graphical interface elements for assembly (Figma + Unity);
Compilation and maintenance of UI / UX documentation;
Teamwork with producers, game designers, analysts, designers, developers
Having a portfolio with released projects in which you took part as a UI / UX artist;
Art education, self-education;
Knowledge of Adobe Photoshop, Figma programs;
Ability to draw icons and windows;
Understanding of the psychology of player behavior when interacting with interfaces;
Understanding of UI trends and rationality when choosing solutions.
Unlimited field for development, the ability to work on games that are played by millions of people around the world;
Company culture - we unite talented professionals - like-minded people, thanks to which we grow rapidly and conquer new ambitious peaks;
Flexibility - you suggest ideas, we are open to discussion.
Development - closed offline meetups from Mail.ru Group, as well as internal Game Design workshops to share knowledge and improve skills.