262 day(s) ago

Technical Artist vacancy at Kefir Games

Negotiable salary


Remote worker location: Russia, Eastern Europe
English: Intermediate, Advanced, Upper Intermediate
Experience: 3+ years
Employment: Full-time

Kefir Games

Kefir is a game studio known for its hits “Last Day on Earth”, “Grim Soul”, “Tyuryaga”, “Metro 2033”, “In the Trench” and others. Flagships are in top positions in dozens of countries around the world, as evidenced by a quarter of a billion downloads.
We make games because we are gamers. We set ourselves challenging tasks and create what we would like to play ourselves. T

Responsibilities

setting up and preparing content before uploading it to the client (working with the Unity toolkit, importing assets, checking the health of the content)
prototyping game mechanics (programming game logic, editing and writing your own shaders, planning the future pipeline, writing s for the Unity editor)

Requirements

confident knowledge of Unity 3D
3D modeling skills: low-poly / hi-poly, texturing, texture baking
possession of any 3D package (Maya, Blender, 3ds Max)
knowledge of animation principles (setup, rig)
availability of a profile portfolio

Skills considered as a good plus

experience with shaders: editing ready-made and writing your own
knowledge of the C # programming language
experience with Git

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