Unity Developer vacancy at Megagon Industries
General overview of the role
We’re looking for a Unity Developer (d/f/m) with a broad set of skills to work on Lonely Mountains: Downhill and another unannounced project in a similar genre. Your task might include gameplay logic, UI implementation, audio implementation, editor tools, and console development.
Develop and debug game logic as well as extend and maintain existing code.
Work with artists & designers to discuss feasibility and workflows as well as implementing the ideas.
Implement UI (logic, graphics & animations) based on design guidelines & wireframes.
Work together with other team members to identify bottlenecks and potential issues.
Write editor tools to reduce bottlenecks and repetitive work for you and the team.
Keep the multiplatform aspect in mind and make sure the project fits the target platform’s requirements.
Work closely with the audio team to provide them with all required parameters & tools.
Solid experience with Unity (Editor & Code).
Good knowledge of C#.
High proficiency in writing efficient, organized, and highly performant code.
Ability to work with and extend an existing codebase.
Ability to debug, profile, and optimize all aspects of a Unity project.
You love and play games and have a good understanding of what makes a game fun.
Good verbal and written communication skills in English.
You’re good at self-managing your tasks and responsibilities.
Junior: At least one finished university/self-taught/commercial project where you were greatly responsible for programming the game.
Regular: At least one (nearly) shipped commercial game, 2+ years experience as a programmer.
Senior: Shipped multiple commercial games (or a really big one), 4+ years experience as a programmer.
Skills considered as a good plus
Experience with tool development for Unity.
Experience with the Unity integration of FMOD.
Basic knowledge of 3D workflows.
Knowledge of 3D render concepts & pipelines.
Experience with console development and APIs
Working knowledge of version control software (GIT).
Perks & Benefits
Work on a critical-acclaimed game with 90%+ positive reviews.
Work in a small, experienced team with complete creative autonomy.
Work on games with a non-toxic and loving community.
Flexible working hours.
Public transportation ticket.
Be part of Saftladen – the biggest indie game dev collective in Germany.
Able to work in CEST office hours
Remote or on-site
Start: February 2021
About Lonely Mountains
The Lonely Mountains are waiting for you! Explore rocky mountain slopes with your bike, jump over sandy gorges or find your way through the foggy forests. Each Lonely Mountain awaits you with new challenges! Sprint, jump and slide to find your own way to the finish line. Explore the detailed mountain worlds or face the ticking clock - with every success you unlock new bikes, paintwork and outfits piece by piece. Train your skills day and night, improve your place on the leaderboards and ultimately compete with the best riders in the world in the risky Free Ride mode.