15.05.2020

UNREAL ENGINE 4 (C++) AI INTEGRATION PROGRAMMER (CONTRACTOR)

Contractual Salary


Russia
English: Intermediate, Advanced, Upper Intermediate, Native Speaker
Experience: More than 5 years
Contract type: Full-time

Temporal Games

Moscow
Company size: Company (up to 50 employees)
Industry: Video games
Small international collective of game developers with huge gaming background.

Responsibilities

• C++ Programming.
• Integration of different AI elements and subsystems into Unreal Engine. Batch training mode, character motions and animations control, voice controls, server-side agents support, state persistence, library integrations, etc.
• Working on a demo solution that contains all integrated AI features in a user-friendly environment.

Requirements

Required 5+ years of C++ development experience.
Required 3+ years of Unreal Engine development experience.
Required Gameplay systems development experience (Animations, Animations Blueprints, Montages and advanced animations controls, Blend Spaces and State Machines, Character Controller, Client/Server, Physics/Raycasts).
Required UMG UI development experience.
Desired Bachelor’s degree in computer science.
Desired Participation in commercial releases of projects made in Unreal Engine.
Desired Editor extensions experience (Editor Utilities, Plugins).
Desired Optimization (reducing draw calls, CPU boundaries, managing application size, PiX, NSight).
Desired HTTP 2.0 and REST APIs.
Desired Knowledge of Clang C++ standard.
Desired Basic shaders experience.
Desired Basic understanding of architectural patterns.

Company offers

Competitive salary and opportunity to work on the exciting game project.

Contract duration:
3 – 6 months.