396 day(s) ago

VFX Artist vacancy at Banzai.Games

Negotiable salary


Remote worker location: Russia
English: Intermediate, Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

Banzai.Games

Russia, Moscow
Company size: from 51 to 300 employees
Industry: Gaming
Banzai Games is a Moscow-based game development studio for mobile platforms. The company is the main developer of Nekki projects such as Shadow Fight 3, Shadow Fight 2, 11 × 11, Vector, the total audience of which has exceeded 400 million players. We have a professional team, friendly atmosphere, excellent working conditions. The games that we develop are of high quality, interesting and emotional gameplay, high level of graphics and animation.

General overview of the role

For this position, we are looking for a VFX Artist to work on the PvP-Action project - Shadow Fight Arena.

Responsibilities

Creation of special effects for objects of the environment and characters based on the concepts of animators and artists;
Creation of special effects for interface elements based on the concepts of the UI command;
Creation of accompanying VFX assets (textures, spritelists, 3D models);
Solving all issues related to this process.

Requirements

VFX in 3D is required in the portfolio;
Experience in the gaming or film industry;
Ability to work with VFX in Unity;
Sense of composition, color, ability to work in a given style within various genres;
Ability to create textures for effects;
Basic skills in modeling, mapping, setup, skinning and simple animation.

Skills considered as a good plus

Ability to write shaders in HLSL, or build in node editors (Amplify, ShaderForge);
Basic skills in C #.

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