VFX Artist vacancy at Panoramik
Creation of visual effects for game scenes, objects of the environment, abilities of characters,
Create storyboard effects and paint sprites for effects in Photoshop,
Working with materials, particle systems, shaders,
Creation of special effects for interface elements,
Integration and customization of effects in Unity,
Optimized for mobile devices.
Work experience in the position of VFX Artist from 1 year,
Strong knowledge of Unity tools, in particular ParticleSystem and Animator,
A sense of dynamics, shape, color, composition and the ability to work in a given style,
Ability to draw effect sketches and sprites in Photoshop,
Understanding of general principles and approaches in real-time rendering (shading, lighting, particle effects, post-process effects, etc.),
Good knowledge of After Effects, Photoshop, Maya \ 3dsMax.