802 day(s) ago

Visual FX Artist vacancy at Unknown Worlds

Negotiable salary

Remote worker location: United States
English: Advanced, Upper Intermediate, Native Speaker
Experience: 3+ years
Employment: Full-time

Unknown Worlds

United States, San Francisco
Unknown Worlds is an independent game company in San Francisco, CA (team and office videos). Our goal is simple, but not easy – to unite the world through play.

Previously, we worked on titles such as Titan Quest, Empire Earth, Lair, GRAW 2, Mass Effect, Bioshock Infinite, Firefall & Star Citizen.


Create amazing visual effects for weapons, structures, environments and for most every element in our games. You should be able to create 2D images as well as implement 3D particle systems. You should have strong artistic vision, a great eye for artistic detail and love making a big difference in our game's visuals.

Work in our San Francisco office (SOMA) or remotely from anywhere.


Submit a portfolio with your application.
Proficient in 3ds Max / Houdini / Maya
Proficient in Photoshop and After Effects (or equivalent)
Familiar with Unity 3D
Competent in polygon modeling, texturing, rendering, sprite sheet creation
Experience as FX artist in gaming industry
Experience with particle systems and geometry based visual effects
Strong artistic skill and ability to adapt to different visual styles
Optimize and work within the performance limitations of current platforms
Problem-solving and open mind
Proactive with a can-do attitude
Team player and good communication skills
Availability to go on global company retreats

Skills considered as a good plus

Ability to write and optimize CG shaders
Experience with Substance Designer

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